Chris Share
2006-04-06 14:57:01 UTC
Hi,
Just wondering if anyone has created an application that uses OpenGL for
the graphics and Portaudio for the audio?
I'm interested in trying this, however I'm a bit concerned about whether
there would be problems running the two APIs together.
OpenGL has a render loop that gets called constantly. Would "bad things"
happen if Portaudio interrupted the OpenGL renderloop? Would Portaudio
the blocking API be better?
Cheers,
Chris
Just wondering if anyone has created an application that uses OpenGL for
the graphics and Portaudio for the audio?
I'm interested in trying this, however I'm a bit concerned about whether
there would be problems running the two APIs together.
OpenGL has a render loop that gets called constantly. Would "bad things"
happen if Portaudio interrupted the OpenGL renderloop? Would Portaudio
the blocking API be better?
Cheers,
Chris